动画预告片:killer bean forever

电影《黑客帝国:重装上阵 The Matrix Reloaded》首席3D动画师Jeff Lew,花费4年期间而独立完成的85分钟动画《Killer Bean Forever》已经抢先公开预告片,让网友们一睹为快!

   也许你没听过Jeff Lew(34岁)这位仁兄,但你一定看过知名科幻动作电影《黑客帝国:重装上阵》。如果你对剧中“尼奥(Neo)单挑100位史密斯(Agent Smith)”的经典桥段记忆犹新、印象深刻,那么笔者在此便很兴奋的将他介绍给各位:Jeff Lew是该部续集电影的首席3D动画师,也是负责这段场景的主设计者!

  Jeff在私底下也是非常喜爱制 作3D动画自娱娱人,他之前就已经陆续推出自制作品《Killer Bean》1、2集。而这部即将推出的集大成之作《Killer Bean Forever》更是他自从结束《黑客帝国:重装上阵》工作之后,单靠他一人每天工作14小时、每周工作7天、总共历时4年而终告完成的呕心沥血之作!早 在11月中,他就已经先把预告片公开在个人网站上。喜爱3D动画的朋友们都应该来看看这支预告,并一同期待最终85分钟完成版的到来!

killer bean forever

摄影:philippekerlo

philippekerlo

平面设计:amore

Amore设计的易拉罐包装,感觉还不错。进入网站里有很多设计非常棒的包装设计。

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101 Typography Resources for Web Designers

Lists of Great Fonts:

40+ Excellent Freefonts for Professional Design - Smashing Magazine

80 Beautiful Typefaces for Professional Design - Smashing Magazine

60 Brilliant Typefaces for Corporate Design - Smashing Magazine

30 Fonts that All Designers Must Own - Just Creative Design

Most Popular Free Quality Fonts - Tech Magazine

Great Fonts for Web 2.0 - Modern Life is Rubbish

13 Typefaces Every Graphic Designer Needs - David Airey

25 Best Free Quality Fonts - Vitaly Friedman

Download Fonts:

Dafont - One of the most popular sources of free fonts

Urban Fonts - More than 8,000 fonts to choose from

Better Fonts - Over 10,000 free fonts

Fawnt - Over 9,000 fonts

RFonts.com - Hundreds of fonts categorized by style

FlashDen - Commercial pixel fonts

Font Freak - 5,000 free fonts and 25,000 commercial fonts

High Fonts - 3,000 free fonts, 25,000 commercial fonts

Better Fonts - 10,000 fonts and counting

Abstract Fonts - 10,000 free fonts

Daily Free Fonts - Thousands of free fonts

SearchFreeFonts - 13,000 free fonts and more that can be purchased

1001 Free Fonts - Nicely categorized

1001 Fonts - Free fonts by category

File Cart - Over 9,000 free fonts

Acid Fonts - Categorized free fonts

Absolute Fonts - Almost 7,000 fonts

The Font Pool - Over 40,000 fonts

Type Now - Currently 6,846 fonts

SimplyTheBestFonts - A lot of different categories to choose from

Fonts 500 - The web’s top 500 free fonts

FontCubes - Over 9,000 free fonts

Free Mac Fonts - Over 6,000 fonts for Macs

WebPagePublicity - Over 6,000 fonts

Phil’s Fonts - Commercial

Fonts for Flash - Commercial

Font Garden - 1,500 fonts not very well categorized

2200FreeFonts - Not categorized

ShowFont - 10,000 fonts only in alphabetical order

GetFreeFonts.info - 2,500 fonts in alphabetical order

Creamundo - Almost 10,000 fonts, but difficult to find what you want

Tools:

Font Tester - View and compare fonts easily

TypeTester - An easy way to compare fonts on-screen

CSSTYPE - Another useful font testing tool

Em Calculator - Converts size in pixels to relative em units, which are based on a text size

Lorem Ipsum - The best tool for creating dummy text

What the Font? - Upload a file and it will identify a font

Colour Contrast Check
- Specify a foreground and a background colour and determine if they
provide enough of a contrast when viewed by someone having color
deficits or when viewed on a black and white screen

FontExplorer X - Free font management software

Designer Plaything - The Standalone Web Typography and Colour Testing Tool

CSS with Vertical Rhythm - Will help you compute CSS that has a consistent vertical rhythm

Baseline Rhythm Calculator - Helps you to generate a stylesheet

Articles:

A Guide to Web Typography - I Love Typography

15 Excellent Examples of Web Typography - I Love Typography

The Anatomy of Web Fonts - SitePoint

The Principles of Beautiful Typography - SitePoint

How to Size Text in CSS - A List Apart

Power to the People: Relative Font Sizes - A List Apart

Typography Matters - A List Apart

The Non-Typographer’s Guide to Practical Typeface Selection - Cameron Moll

5 Simple Steps to Better Typography - Mark Boulton

The Effect of Website Typeface Appropriateness on the Perception of a Company’s Ethos - Usability News

How to Size Text Using Ems - Clagnut

13 Ways of Looking at a Type Face - Design Observer

Typography and Web Advertising: Making Every Opportunity Count - Digital Web Magazine

Better Font Management - Digital Web Magazine

CSS Typography - Digital Web Magazine

15 Tips to Choose a Good Type Text - Typies

Fonts on the Web and a List of Web Safe Fonts - Dustin Brewer

Serif vs. San Serif - KuraFire Network

Web Typography Cheat Sheet - Modern Life

Working with a Limited Font Set on the Web - Modern Life

Typography Tips and Advice for Graphic Design Students - David Airey

Logo Type Guide - RedSun

Typo Tips - The FontFeed

Choosing Type Alignments for the Web - Astheria

Motion Typography: 4 Approaches to Kinetic Text - Wisdump

It’s All About Legibility - Fonts.com

Know Your Type - iStockphoto

The Showcase of BIG Typography - Smashing Magazine

Resources:

Browser Safe Fonts

Top 10 Web Safe Fonts

The Elements of Typographic Style Applied to the Web

Web Typography Style Guide

An Introduction to Font Families and Font Choices

ABC Typography: A Virtual Type Museum

TypeNeu - Typography News

Nice Web Type - Gallery

Typography Crashcourse Roundup

Combined Font Survey Results

Typography for Headlines - Gallery of Headlines

Accessible Web Typography

FontLover

Typography Videos at Yuxt

Typography Glossary

Text Sizing Methods by Browser

Font Classification

TypeNavigator

Typography in the Behance Network

Movie Fonts

Fun:

Arial or Helbetica?

Helvetica Documentary Video

Great Scenes from TV and Film, Told Using Only Typography (and Sound)

skew bookcase



skew bookcase

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摄影:svenprim

site:svenprim

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2008纽约字体指导俱乐部最佳字体奖

2008纽约字体指导俱乐部(NY
TDC)最佳字体设计揭晓,今年共有20种字体获奖。最佳字体设计奖是设计界最具影响力的字体设计奖项之一。

site:视觉中国关于2008纽约字体指导俱乐部最佳字体奖报道

TDC

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测试google map

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字体设计:Fingertype


http://www.hellowman.nl/

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Accessibility and Usability

原文地址:Accessibility and UsabilityWhat does Accessibility mean?

If you were to ask people that question, I suspect most would say
that accessibility is about making sure something — in our context, a
web site or web application — that works for those who are physically
disabled. Maybe they’re blind or maybe they’re a quadriplegic and
unable to use a keyboard or mouse in the traditional sense.

Accessibility is a spectrum

That definition of accessibility is pretty narrow and I’m sure
plenty of people would argue otherwise (including me). But my point is
that many people see accessibility as affecting a small group of people
— a group of people that can be ignored. In actuality, accessibility is a spectrum.
On one end, there are those with the most extreme mental or physical
disabilities that I couldn’t even begin to assume I know how to
accomodate for. And on the other end… well, what is the other end?

Is accessibility a concern for perfectly abled people? What about
those who need to wear glasses, or are colour-blind, or just like to
use the keyboard instead of a mouse on occasion? Where do they fall on
the spectrum and what issues should you, as a developer or designer,
choose to contend with?

Accessibility as Usability

I recently spoke at the Future of Web Design and my presentation,
Ajax and Design, didn’t talk about code. It was about the usability
concerns that you have to consider when implementing Ajax.

I argued that the web is founded on a limited set of interactions: links, buttons and forms.

And because these interactions are limiting rich experiences, we
constantly try to extend how those controls behave (like providing a
tri-state checkbox) or creating new interactions all together (like
drag and drop). Anytime we add interactions or change how the default
interactions behave, we create barriers.

Once we’ve created a barrier to usability, either through
understanding or technology, we have to work to eliminate those
barriers while still maintaining the new interaction.

At the end of my presentation, I was asked why I didn’t mention
accessibility after having talked for almost a half hour on Ajax — a
technology that has been derided by many for hindering accessibility.

My response to that was that all things that apply to making a site usable apply to making a site accessible.

Conclusion, accessibility is just usability but marketed to a particular segment of the population.

Accessibility is hard?

How do you make a site usable/ accessible? The best advice I can
give is this: get people to use it. I often get people to see my design
at various stages, especially people who’ve never seen it before. I
might ask my wife to look at a design I’ve done and will ask for first
impressions. “If you were looking to find widgets, what would you do?”
Or maybe, “You’ve arrived at this page, what do you think it’s about
and what would you do first?” I’ll send designs to friends and
colleagues and see if I’ve missed any glaring issues.

So, I design and build a site based on my breadth of experience as a
fairly abled individual and I show my work to people who also happen to
be fairly abled individuals. Essentially, I’m dealing with a limited
set of testers. The next obvious step is to get it in front of a wider
variety of people to test, including those who may have a different set
of limitations when using the web.

But guess what… I don’t really know anybody that really falls
under that “accessibilty” umbrella. I don’t have anybody I can ask to
test something out (without paying hundreds, if not thousands, of
dollars for actual usability or accessibility testing). I suspect this
is the case for most people.

I can see why people might not want to take the extra step to support a seemingly small group of people. Jeremy Keith’s selection of quotes
in response to the Target lawsuit seems to not only affirm that but
demonstrate some downright ignorance. It’d be easy to think that
accessibility is hard and simply not worth the effort.

Remove limitations

However, what’s interesting is that covering the majority of the
usability/accessibility spectrum can actually be pretty easy: just use
semantic HTML. Of course, there are plenty of considerations when
adding layers of technology on top of that like CSS, JavaScript or
Flash, each of which has its own usability and accessibility concerns.
Those layers of interactivity create increasingly complex barriers to
overcome.

The Target site is, for the most part, an example of a typical web
site. There’s no reason it couldn’t be made accessible to a larger
market of people, including blind people. Just use recommended coding
practices (recommended by the W3C’s WAI and the standardistas among us). Even simple things like proper alt-text can go a long way to providing a superior experience

Read through the legal complaint
and you’ll see that the highlighted complaints are relatively easy to
solve: “alt-text on graphics, inaccessible image maps, [and] the lack
of adequate prompting and labeling.” This isn’t complex stuff. It’s not
drag and drop, it’s not tri-state checkboxes. These are things that any
professional web developer worth his salt should be able to do.

Now I’m not trying to be elitist or snobby and scold the bad web
monkies. We, as a community, should continue to spread the message of
professionalism and quality.

If we can make the effort to care about cross-browser
compatibility then we can make the effort to care about cross-person
compatibility.

There are sites, however, that are much more complex than a Target
site. Sites like Gmail or Google Docs. Applications using Flash and
heavy uses of Ajax are more complicated. You’re adding in multiple
layers of interactivity that override or add to those default
interactions.

A company like Google might be able to afford the
usability/accessibility testing but I know I can’t. And I’m not going
to stop developing these types of applications. In these cases, I don’t
ignore accessibility. I continue to build with the core that I know
works: semantic HTML. Then each layer is added on in hopes that it
doesn’t create too much havoc for people. Am I limiting my audience?
Potentially. I know that might happen.

That doesn’t mean it has to be perfect. I can tell you right now
that this site isn’t perfect in every browser. But when I learn that
something is broken, I try and fix it. And that’s the way I approach
accessibility.

I remember way back when I first learned about alt-text. To help out
those who relied on alt-text, we added “Link to” to the beginning of
any images that were linked. If it was a help button, it’d say, “Link
to Help”. What was enlightening was seeing somebody with a screen
reader trying to use this.

Two main issues were discovered: First was that the software was
announcing that it’s a link. That meant the person was hearing, “Link,
Link to…”. Yeah, you can imagine how annoying that’d be. The second
issue was that the person was able to bring up a list of all links on
the page (a useful feature for even sighted users, in my opinion).
Problem there was that all the links started with “Link to” so the
person couldn’t even navigate the list alphabetically.

This goes back to my earlier point. Build something and get it in
front of people. And learn from your mistakes. Web development
techniques change. Usability problems change. Tools change (be they the
browsers or content management systems or whatever else we use to build
sites). As a result, we have to re-evaluate things. And best of all, we
don’t have to re-invent the wheel. There are plenty of people who’ve
done the usability testing and the accessibility testing and we can
incorporate those findings into our own work.

As a web professional, I try to build sites that reach the largest
audience possible. Every design decision has a consequence and those
consequences have to be weighed against the goals of the site.
Accessibility is just usability after all. We’re not designing and
building these sites for ourselves, we’re doing it for other people,
too. While it may seem easier to just ignore whole segments of the
population, for the vast majority of us building web sites, we already
have the tools and knowledge out there..

Boiling it down

So, let me try and boil this down into some bullet points:

  • Accessibility is usability. We’re all just trying to make things that people can use.
  • Basic accessibility isn’t hard. We should be doing stuff like alt-text, making sure form fields are labelled, etc.
  • Don’t expect perfection. It’s possible to get it wrong, especially as more layers of interactivity is added. It’s not a bad thing. Just learn from it.
  • Just because we can’t, doesn’t mean we shouldn’t. By this I mean, just because we might not be able to cater to everybody doesn’t mean we shouldn’t do it at all.

When it comes down to it, I’m a pragmatic individual. I don’t
‘preach’ accessibility. I just do what I know works. I use the tools
made available to me and use what I’ve learned from others as the best
possible way to wield those tools to build sites and applications that
people will use. I won’t shy away from using Flash or Ajax but I will
try to use those tools in the best way I know how to reach the most
people I can.

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How To Destroy The Web 2.0 Look

原文地址:http://www.snap2objects.com/2007/11/20/how-to-destroy-the-web-20-look/

A trend always appears as the result of the opposition with another.
The once full of detail Gothic art was replaced with pure straight
lines from the Greek temples in the Renaissance. The tons of hair
spray, glitter and multicolor spandex 80’s were demolished by the black
& white minimalism from the 90’s.

The web is not the exception. In the beginning, there was not light
on the web. It was awfully crowded with dancing marquees, tedious
frames, unbearable midis and annoying spinning @’s. It was the dark
ages of the web. Then refreshing empty spaces, vibrant, high contrast
colors, lovely gradients, big text, original gloss shine effect,
diagonal lines and of course reflected logos came on our rescue.
Everything was shiny and with that great brandnu smell. The Web 2.0
look was born.

But guess what?

There are some people getting tired of that. Call them revolutionaries, or trend setters. I call them visionaries. Elliot Jay Stocks is my new hero. He took part on Future of Web Design event, held in NY, with a talk called “Destroy The Web 2.0 Look“.

In his talk, he demonstrates how the current web style is overdone
and making sites look like Dollies (cloned sheep). Mr Stocks also noted
that what makes a site part of the web 2.0 is not its looks, is the way
it works. He shows how the “Web 2.0″ is not about aesthetics, it just
has been misunderstood by the web design recruitment industry and
marketers, among others; thinking that look will translate into
success. As a conclusion, the designer invites us to educate people on
what the web 2.0 really means, and to learn from the best and try to
adapt the trends to our own designs.

I agree with Elliot Jay when he recommends us to adapt trends and to
try and educate our clients in the matter. Also, we must agree that
despite the obvious cliché repetition, there are some characteristics
worth being preserved even on the trendiest designs: nice big text,
loads of white space and centered alignment, for example.

Now, if the web 2.0 look is already dated and we have been told to destroy it, the remaing question is:

How To Destroy The Web 2.0 Look?

First lets retake what makes the looks of the web 2.0

  • Vibrant, high contrast colors
  • “Special offer” badges
  • Gloss/ Sheen
  • Bevelled edges
  • Gradients
  • Diagonal Lines
  • Shinny Table Reflection Effect

Now you may agree with me that the result of that is an attractive,
clean and neat design, but some times almost aseptic and due to its
popularization lack of personality.

First I recommend you to read an excellent post Why should your site have “personality” made by Robert,
a guest blogger. Robert describes how to be honest in design and the
importance of uniqueness and how it should reflect the business true
personality.

Then I am going to show and describe the common characteristics of
some sites I believe are the answer to the cloned-aseptic current web
style.

http://www.biola.edu/undergrad/

http://www.bandpush.ca/

http://www.bittbox.com/

http://www.cameronmoll.com/portfolio/

http://darklightart.com/

http://elliotjaystocks.com/

http://eyecandyanimation.com/

http://fisticuffdesign.com/

http://www.jrvelasco.com/

http://www.kcrevolution.org/

http://www.knoxville.org/

http://student.opendoorsuk.org/

http://student.opendoorsuk.org/

http://trojanrecords.com/

http://www.dirtyprettythingsband.com/

As you could see, those sites are the opposite to the current style.
Despite this, it is an answer to the current trend you can still see
some elements that survived, like the big text and the main layout.

However, in the unique and trendy design of each of them we can put
the finger on common elements like the retro/vintage look and influence of grunge organic elements and rich textures.

Let’s identify those elements in detail:

  • Retro-Vintage
  • Warm Dark Color Palette
  • Rich and Organic Textures
  • Grunge-Retro Fonts
  • Rough Edges
  • Ornaments
  • Stains
  • Rich Full Layered Headers

Retro-Vintage

The allusion to retro is a commonplace giving a cozy yet evoking
feeling. Here we can see an old Polaroid photo (a very nice retro
resource). And also notice the old radios in both of the samples as
well a representation of vintage printings.

Warm Dark Color Palette

The use of dark colors, like dark brown, burgundy and mustard in
lots of variations and shades in association with that retro look.
Contrasting with the brilliant, high contrasting colors of the current
trend.

Rich Textures

Sometimes organic, simulating wood, stone, stained walls or vintages wallpapers.

Grunge-Retro Fonts

Say goodbye to the typical rounded-corners bold fonts we use today.
Say hi to old school looking fonts and grunge typefaces full of rough
edges and detail.

Rough Edges

This is another grunge feature. It is the uneven finishing effect on
boxes, frames or heading. Achieved by effects like ripped paper of
paint splats.

Ornaments

Ornaments have been doing their shy appearance on many current web
2.0 designs nowadays. But even more so in the retro designs. I
particularly like the clean look of the 2.0 look with some ornaments
like floral partterns.

Stains

This is again a grunge feature, but also vintage. Adding stains like
paint splatters gives the ilussion of something worn by the passage of
time. Something that has been used and abused resulting on a sense of
familiarity.

Rich Full Layered Headers

This headers are designs masterpieces, not big solid areas anymore.
Many layers and objects telling a story, speaking with voice about its
author or the product sold.

The current web style is going to last for quite more time. But we
can’t deny that there are some trend setters that are in the quest for
their own identify, trying to avoid cliches. Of course if this trend
happens to replace the ongoing one with time, it will turn to be a
cliche as well and then another trend will come. I think the secret is
to be an early adopter and adapt each one to our needs and design
angles.

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Understanding Web Design

原文来源:alistapart 作者:Zeldman
We get better design when we understand our medium. Yet even at this late cultural hour, many people don’t understand web design. Among them can be found some of our most distinguished business and cultural leaders, including a few who possess a profound grasp of design—except as it relates to the web.

Some who don’t understand web design nevertheless have the job of creating websites or supervising web designers and developers. Others who don’t understand web design are nevertheless professionally charged with evaluating it on behalf of the rest of us. Those who understand the least make the most noise. They are the ones leading charges, slamming doors, and throwing money—at all the wrong people and things.

If we want better sites, better work, and better-informed clients, the need to educate begins with us.

Preferring real estate to architecture

It’s hard to understand web design when you don’t understand the web. And it’s hard to understand the web when those who are paid to explain it either don’t get it themselves, or are obliged for commercial reasons to suppress some of what they know, emphasizing the Barnumesque over the brilliant.

The news media too often gets it wrong. Too much internet journalism follows the money; too little covers art and ideas. Driven by editors pressured by publishers worried about vanishing advertisers, even journalists who understand the web spend most of their time writing about deals and quoting dealmakers. Many do this even when the statement they’re quoting is patently self-serving and ludicrous—like Zuckerberg’s Law.

It’s not that Zuckerberg’s not news; and it’s not that business isn’t some journalists’ beat. But focusing on business to the exclusion of all else is like reporting on real estate deals while ignoring architecture.

And one tires of the news narrative’s one-dimensionalism. In 1994, the web was weird and wild, they told us. In ‘99 it was a kingmaker; in ‘01, a bust. In ‘02, news folk discovered blogs; in ‘04, perspiring guest bloggers on CNN explained how citizen journalists were reinventing news and democracy and would determine who won that year’s presidential election. I forget how that one turned out.

When absurd predictions die ridiculous deaths, nobody resigns from the newsroom, they just throw a new line into the water—like marketers replacing a slogan that tanked. After decades of news commoditization, what’s amazing is how many good reporters there still are, and how hard many try to lay accurate information before the public. Sometimes you can almost hear it beneath the roar of the grotesque and the exceptional.

The sustainable circle of self-regard

News media are not the only ones getting it wrong. Professional associations get it wrong every day, and commemorate their wrongness with an annual festival. Each year, advertising and design magazines and professional organizations hold contests for “new media design” judged by the winners of last year’s competitions. That they call it “new media design” tells them nothing and you and me everything.

Although there are exceptions, for the most part the creators of winning entries see the web as a vehicle for advertising and marketing campaigns in which the user passively experiences Flash and video content. For the active user, there is gaming—but what you and I think of as active web use is limited to clicking a “Digg this page” button.

The winning sites look fabulous as screen shots in glossy design annuals. When the winners become judges, they reward work like their own. Thus sites that behave like TV and look good between covers continue to be created, and a generation of clients and art directors thinks that stuff is the cream of web design.

Design critics get it wrong, too

People who are smart about print can be less bright about the web. Their critical faculties, honed to perfection during the Kerning Wars, smash to bits against the barricades of our profession.

The less sophisticated lament on our behalf that we are stuck with ugly fonts. They wonder aloud how we can enjoy working in a medium that offers us less than absolute control over every atom of the visual experience. What they are secretly asking is whether or not we are real designers. (They suspect that we are not.) But these are the juniors, the design students and future critics. Their opinions are chiefly of interest to their professors, and one prays they have good ones.

More sophisticated critics understand that the web is not print and that limitations are part of every design discipline. Yet even these eggheads will sometimes succumb to fallacious comparatives. (I’ve done it myself, although long ago and strictly for giggles.) Where are the masterpieces of web design, these critics cry. That Google Maps might be as representative of our age as the Mona Lisa was of Leonardo’s—and as brilliant, in its way—satisfies many of us as an answer, but might not satisfy the design critic in search of a direct parallel to, oh, I don’t know, let’s say Milton Glaser’s iconic Bob Dylan poster.

Typography, architecture, and web design

The trouble is, web design, although it employs elements of graphic design and illustration, does not map to them. If one must compare the web to other media, typography would be a better choice. For a web design, like a typeface, is an environment for someone else’s expression. Stick around and I’ll tell you which site design is like Helvetica.

Architecture (the kind that uses steel and glass and stone) is also an apt comparison—or at least, more apt than poster design. The architect creates planes and grids that facilitate the dynamic behavior of people. Having designed, the architect relinquishes control. Over time, the people who use the building bring out and add to the meaning of the architect’s design.

Of course, all comparisons are gnarly by nature. What is the “London Calling” of television? Who is the Jane Austen of automotive design? Madame Butterfly is not less beautiful for having no car chase sequence, peanut butter no less tasty because it cannot dance.

So what is web design?

Web design is not book design, it is not poster design, it is not illustration, and the highest achievements of those disciplines are not what web design aims for. Although websites can be delivery systems for games and videos, and although those delivery systems can be lovely to look at, such sites are exemplars of game design and video storytelling, not of web design. So what is web design?

Web design is the creation of digital environments that facilitate and encourage human activity; reflect or adapt to individual voices and content; and change gracefully over time while always retaining their identity.

Let’s repeat that, with emphasis:

Web design is the creation of digital environments that facilitate and encourage human activity; reflect or adapt to individual voices and content; and change gracefully over time while always retaining their identity.

She walks in beauty

Great web designs are like great typefaces: some, like Rosewood, impose a personality on whatever content is applied to them. Others, like Helvetica, fade into the background (or try to), magically supporting whatever tone the content provides. (We can argue tomorrow whether Helvetica is really as neutral as water.)

Which web design is like that? For one, Douglas Bowman’s white “Minima” layout for Blogger, used by literally millions of writers—and it feels like it was designed for each of them individually. That is great design.

Great web designs are like great buildings. All office buildings, however distinctive, have lobbies and bathrooms and staircases. Websites, too, share commonalities.

Although a great site design is completely individual, it is also a great deal like other site designs that perform similar functions. The same is true of great magazine and newspaper layouts, which differ from banal magazine and newspaper layouts in a hundred subtle details. Few celebrate great magazine layouts, yet millions consciously or unconsciously appreciate them, and nobody laments that they are not posters.

The inexperienced or insufficiently thoughtful designer complains that too many websites use grids, too many sites use columns, too many sites are “boxy.” Efforts to avoid boxiness have been around since 1995; while occasionally successful, they have most often produced aesthetically wretched and needlessly unusable designs.

The experienced web designer, like the talented newspaper art director, accepts that many projects she works on will have headers and columns and footers. Her job is not to whine about emerging commonalities but to use them to create pages that are distinctive, natural, brand-appropriate, subtly memorable, and quietly but unmistakably engaging.

If she achieves all that and sweats the details, her work will be beautiful. If not everyone appreciates this beauty—if not everyone understands web design—then let us not cry for web design, but for those who cannot see.

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99 Resources for Web 2.0 Design

BADGES

Web 2.0 Badges - A set of free badges to download and use in your own designs.

Fresh Badge - Quickly generate your own badge.

adClustr - Starburst badges.

Deziner Folio - A collection of different badges.

BittBox - Free vector badges.

Official Seal Generator - An alternative to the typical badge.

Photoshop Tutorial - A quick lesson on making your own badge.

Glossy Photoshop Tutorial - Create a glossy badge with this tutorial.

BUTTONS

My Cool Button - A nice online tool that will help you to quickly create the button that you want.

Adam Kalsey’s Button Maker - Simple tool to make your own buttons.

Button Maker from Blog Flux - Create your own custom button.

Brilliant Button Maker - A similar button maker to the previous 2.

CSS Buttons - Choose the text, border, and background.

Buttonator - A paid option for creating buttons.

RSS Button Maker - The name pretty much says it all.

Button Boost - A little bit different than some of the other button generators.

ButtonGenerator.com - Create buttons for navigation menus.

Crystal Button - Slick web buttons made easy.

Chicklet Creator - Create buttons that allow visitors to subscribe in their feed reader of choice.

ROUNDED CORNERS

Rounded corners are a staple in web 2.0 design. Here are some tools
and scripts that will help you to quickly create your own rounded
corners.

RoundedCornr

Corner Shop

Spiffy Box

Canvas Corner

Spanky Corners

Sliding Doors Text Box

Smart Rounded Corners

Rounded Corners in CSS

News List

LOGOS

Each of these tools will create a simple web 2.0 style logo.

Logo Creatr

Web 2.0 Logo Creator

Web 2.0 Logo Creatr

Web 2.0 Logo Creator

Web 2.0 Stylr

ICONS

A web 2.0 site can’t ignore icons. Here are some free collections of icons to use in your own projects.

Web 2.0 icons

UtomBox - A great collection of web 2.0 icons.

Feed Icons - The standard RSS icon.

Map Icon Factory - Create your own map icon.

Perishable Press - A nice collection of RSS icons.

Glass Style RSS Icons

Snap2Objects - Vector RSS icons.

31 Sources of Quality, Free Icons

GRADIENT IMAGES

Another common element of web 2.0 is gradient images. Here are a few tools to help you.

Gradient Image Maker

Gradient Generator

Online Gradient Image Maker (OGIM)

SPEECH BUBBLES

Speech bubbles are commonly used for styling comments or blockquotes.

Speech Bubbles from Will Mayo

Will Mayo

Bubblesnaps

CSS Play

XHTML Speech Bubbles

WigFlip

Fluid CSS Speech Bubbles

MySpace Speech Bubble Generator

Photoshop Tutorial

BACKGROUND IMAGES

Background Image Maker - Create background images with choices like transparency and gradients.

Stripe Generator 2.0 -
If you’re looking to add a striped background to an element on your
page, you can use this tool to customize the look you want.

Stripe Designer - Easily create striped images.

Tartan Maker - Create a tartan background image.

Texture Generator - Creates textured images that you can use as a background.

All Free Backgrounds - Choose the background you want.

COLORS

The Colors of Web 2.0 - Are you looking to match the color of a popular web 2.0 site?

Web 2.0 Color Pallete - Popular web 2.o colors.

Color Schemer Gallery - Having problems choosing a color scheme? Find one you like in this gallery.

COLOURlovers - More samples of color combinations.

Website Color Picker - Test color combinations quickly.

I Like Your Colors - Get the colors used by a particular site.

NAVIGATION

CSS Menu Generator - Easily create attractive CSS menus.

Listamatic - Collection of CSS menus.

List-O-Matic - Create your own CSS menus.

List-U-Like - Another tool to create your own navigation bars.

Tabs Generator - Create tabbed images for navigation.

Flash Buttons - Create navigation menus with flash buttons

CSS Play - An extensive collection of CSS menus.

Exploding Boy - Tabbed CSS navigation menus.

CSS Navigation Menu Generator - A tool to help you create your own menu.

FAVICONS

Favicon Generator - Create your own favicon from an image on your computer.

Favicon from Pics - Create a favicon from a photo.

Favicon Editor - Upload a photo, create a favicon.

Favicon.cc - Another option for favicons.

Photoshop Tutorial - Creating a favicon with Photoshop.

CHARTS

PHP/SWF Charts - Create attractive charts.

amCharts - Flash charts.

OTHER

Avatar Maker - Create and edit an avatar.

Shrink Pictures - Create an avatar from your photo.

ScaleNine - Collection of skins and themes created for Flex and Adobe AIR.

VectorMagic - Converts bitmap images to vector art.

Templatr - Create a layout.

PsycHo - Blog template generator.

Web 2.0 Generator - Creates layouts.

Typetester - Compare fonts on-screen.

BlogPoll - Create a free poll for your blog.

RSSxl - Convert an HTML page to RSS.

Meta Tag Generator - Easily create meta tags for your pages.

URL Rewrite - Create search engine-friendly URLs for dynamic pages.

.htacces generator - Quickly create an .htaccess file.

Thumbnail Generator - Create thumbnails for a large amount of images.

Reflection.js - Adds reflections to your photos.

Drop Shadow - Improve your images with a drop shadow.

CSS Sprite Generator - From Website Performance.

Vecteezy - Stupid name. Cool vectors.

Brusheezy - Photoshop brushes.

PSBrushes.net - More Photoshop brushes.

deviantART - Photoshop brushes at deviantART

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电锯精魂(四)


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Helvetica咖啡杯


如果你喜欢Helvetica字体和咖啡,一定会喜欢这个Helvetica咖啡杯。不知你是喜欢咖啡还是喜欢字体。我个人还是比较喜欢喝茶。你可以在购买

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Pantone茶杯帮你作出完美饮料

你的同事是否经常搞砸早茶或者是咖啡?爱喝茶的英国人想出办法(他不会踢你的屁股)。 pantone式的杯子。做设计用色标的设计师对这个牌子肯定不会陌生。以色标的形式显示在杯子的四周。通过颜色你可以知道自己泡的是什么,不会再搞错究竟是茶还是咖啡。图片上我们可以看到部分的,更多的我们需要转过来看杯子的另一面。7.5英镑(约15美元)的价格你会购买吗?

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建立用户体验(User Experience,UX)过程的实用指南

原文: 摘译自Box&Arrows团队和Amy Hillman的Pioneering a User Experience (UX) Process

中文翻译地址: De Dream’, Windy(http://www.dedream.com/research/archives/2007/07/pioneeringauxpr.html)

名词:用户体验,User Experience/UX

也许你刚刚来到一家公司,他们希望进行一些“可用性”工作。你可能是一名UI设计师,业务分析师,或前端开发人员,一名产品经理,或者负责用户体验 部门的经理或副总。你知道,如果更好地了解使用产品/软件/网站的人,就可能开发出更好的产品/软件/网站。不管怎么样,不管你是谁,也不管你在哪里,用 户体验这件事,现在就归你管了。

那么,你也许会希望建立一个关于用户体验(UX)的过程,当然,这样一个过程可能是物有所值的,也可能会带来灾难,但是,其中隐藏着很多机会,能改进产品开发的过程,当然,也包括产品本身。

要建立这样一个过程,该从哪里开始呢?可以采用哪些方法?需要避免哪些问题?如何能保持自己的动力,保持热情,保持专业而不气馁?

为什么要建立用户体验过程?

• 用户体验过程有助于开发出人们期望得到并可以满足他们需要的产品
• 用户体验过程可以节约时间和金钱

记住,这两点都强烈地关联到了公司里很多人都重视的:金钱。不管是通过销售所得的收入还是通过节约带来的开支减少,从财务影响着手来解释用户体验活动的价值是切实可行的。

从小处着手

从小处着手可以防止你不小心贪多嚼不烂,也可以帮助你脚踏实地地开始建立这样一个过程。循序渐进比一开始就对过程中所有方面进行根本变革更有效。

记得把UX活动和产出物记录下来,并跟踪它们的进展,将来在解释你的UX过程时,它们自有用武之地。

找到业务驱动因素,并对它们进行跟踪

简单而言,让数字说话。找出公司的目标,并让用户体验过程的目标和它保持一致。例如,如果公司的主要目标是通过减少技术支持电话的数量来节约开支,那么让你其中一个主要的UX目标是改善可用性,提高产品的自服务率,并对过程前后技术支持电话数量进行记录分析。

提前计划UX活动

从一个小一些的项目着手的另一个好处是你更可能在项目计划上施加一些影响。在早期阶段参与项目计划让你有机会为项目团队把UX纳入开发进行准备。

要深入,不要铺开

避免把你自己分布到太多的项目里去。如果你是公司里唯一一个进行UI设计和可用性研究的人,项目经理们可能会希望你帮他们辅助每一个项目。你需要不 惜一切代价避免这么做。因为你服务的项目越多,你的服务质量就越有可能打折。而且你很快就会精疲力竭,没法进行实质性的改变。资源有限而需求很大的时候怎 么办呢?一个折衷的办法是,发展你的UX团队,而在开始的时候尽力不要铺得太开。

要现实,也要灵活

对公司在UX方面的支持做一个现实评估,然后相应调整你的期望。如果公司里大部分人都还不知道UCD和可用性测试的概念,你可能不应该开展长达数月的人种学研究或花费一大笔钱去进行实地可用性测试。

灵活一些,在陈述你的观点和建议的同时,也要让大家看到你会照顾到各个方面并在需要的时候进行折衷。

记住:有很多摘得到的果子,别太担心怎么才能摘到它们,只要保证把它们摘下来就行了。

注意刺儿头,但不用避开他们

没有人希望听到用他们的方法将会得到不好的产品,或者会让公司损失金钱,没有人会希望听你说,你是对的,他们是错的。

关键是给他们看,而不是说;是说服,而不是陈述,使用屏幕/视频捕捉工具,例如Morae;说服开发人员通过概念设计和原型开发你会让他们的工作更容易,花费的时间更少。让产品经理们看到你可以帮他们更好地定义业务需求。

有耐心,设立清楚的期望值

在建立一个新的用户体验过程时,保持耐心最不容易。好的UX过程不会一蹴而就。

有创意

因为你的资源几乎总是很有限,必须有创意,让你的团队看到,UX的活动并不需要很昂贵或需要很多时间:
• 公司内部的代表用户可以当做用户资源
• 在预算不充分的情况下,进行远程访谈和举行可用性活动
• 人员不够?向你的开发人员传授一些UI设计的最佳实践
• 没有预算购买昂贵的软化和研究工具?笔和纸可以发挥你意想不到的用处
• 用电子邮件发送UX讲座节选,大范围传播UX消息
• 制作海报,展示常见的UX错误和经典的解决方案

记录你的成果,毫不犹豫地发布它们

要在你的公司推广UX,也许这是最重要的。你做了那么多,现在该是把一切放在一起的时候了。只要取得了成果,不管多小,都要毫不犹豫地在公司发布它们,还有,别忘了感谢整个团队,当然,准备好,又有更多的工作将落到你的肩上。

完整原文参见:Pioneering a User Experience (UX) Process
by B&A Staff and Amy Hillman on 2007/06/19

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摄影:Johannes Schwab

Johannes Schwab

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